Welcome to Vivarium, a world between planes! No one is sure where this world exists nor in what era, but it has already ended up heavily populated by an array of creatures. Are you ready to “wake” in the world of Vivarium and explore its mysterious existence?
Since you're new here we suggest going over our Guidebook first to understand our game and make sure our guidelines work for you. If you've decided you'd like to take a deeper dive into our world perhaps check out our
Discord
and get to know some of our community members. You'll find some links below that might be useful for you as a guest right now though!
8/17/2026, 2:30 PM (This post was last modified: 8/17/2026, 2:40 PM by Rosie Partytime.)
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Thread Mixer Assignments!
Take as much, or as little inspiration with these prompts as you'd like <3 Communication is key!
If you have a thread partner and would like me to roll you a random scenario, reach out to me on discord!
Event: Ancestral Day
Timing: Before / Preparations
Activity: First Entering a Room
Interaction: See something sad, funny or beautiful
Mood: Negative
Trait: Awkwardness 1d20 (20)
Event: Ancestral Day
Timing: Before / Preparations
Activity: Standing to the Side
Interaction: One spills / trips / falls / is a klutz
Mood: Positive
Trait: Fascination 1d20 (17)
Event: Warrior Match
Timing: Before / Preparations
Activity: Grabbing a Snack
Interaction: Glimpsed from across the room
Mood: Neutral
Trait: Impulsivity 1d20 (16)
Event: Wrestling Match
Timing: Before / Preparations
Activity: Watching the Entertainment
Interaction: Introduced by npc third party
Mood: Positive
Trait: Fascination 1d20 (16)
Event: Wedding Ceremony
Timing: Before / Preparations & Seating
Activity: Getting some Fresh Air
Interaction: Seated near one another
Mood: Negative
Trait: Impulsivity 1d20 (15)
Event: Wedding Ceremony
Timing: During / Ceremony Audience
Activity: Working the Room
Interaction: Bump into each other
Mood: Positive
Trait: Fascination 1d20 (13)
Event: Lantern Show
Timing: During / Ceremony Audience
Activity: Working the Room
Interaction: Reach for the same thing
Mood: Neutral
Trait: Energy 1d20 (12)
Event: Lantern Show
Timing: During / Ceremony Audience
Activity: Seeking Solitude
Interaction: One 'rescues' the other
Mood: Positive
Trait: Impulsivity 1d20 (9)
Event: Lantern Show
Timing: During / After Party
Activity: Dancing or Looking for a Partner
Interaction: Share compliment or insult
Mood: Negative
Trait: Energy 1d20 (9)
Event: First Night Merriment
Timing: During / After Party
Activity: Watching the entertainment
Interaction: see something sad or beautiful
Mood: Positive
Trait: Charm 1d20 (8)
Event: First Night Merriment
Timing: After / General Milling About
Activity: Grabbing a Snack
Interaction: Reach for the same thing
Mood: Negative
Trait: Energy 1d20 (7)
Event: Welcome Feast
Timing: After / General Milling About
Activity: First Entering a Room
Interaction: Bump into each other
Mood: Positive
Trait: Charm 1d20 (4)
Event: Welcome Feast
Timing: After / General Milling About
Activity: Grabbing a Snack
Interaction: One 'rescues' the other
Mood: Positive
Trait: Awkwardness 1d20 (3)